research:internal_small_version
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research:internal_small_version [2016/11/04 15:00] – [WHAT'S HAPPENING NEXT:] anthony | research:internal_small_version [2019/05/22 16:08] (current) – external edit 127.0.0.1 | ||
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__**James & Agilay**__: working on tracking participant responses and programming loops. Still a work in progress. | __**James & Agilay**__: working on tracking participant responses and programming loops. Still a work in progress. | ||
- | Stephanie: working on character movements within virtual environment. Significant progress made here! We can now make a character capable of crouching, however a little more work needs to be done specifying game physics (e.g. object and character physical boundaries). | + | __**Stephanie**__: working on character movements within virtual environment. Significant progress made here! We can now make a character capable of crouching, however a little more work needs to be done specifying game physics (e.g. object and character physical boundaries). |
__**Priya & Dale**__: working on boundaries and game physics. Still a work in progress. | __**Priya & Dale**__: working on boundaries and game physics. Still a work in progress. | ||
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There is also an option in Blender under File -> Export -> COLLADA (.dae) that will create a COLLADA file. Wikipedia describes this format as a 3D interchange file format, and says python has a module called pycollada that will read this data. The link above suggests you can use python to export this data into .csv if needed. | There is also an option in Blender under File -> Export -> COLLADA (.dae) that will create a COLLADA file. Wikipedia describes this format as a 3D interchange file format, and says python has a module called pycollada that will read this data. The link above suggests you can use python to export this data into .csv if needed. | ||
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+ | ===== 02/15/2017 Lab meeting: Re-introduction to study and Task List ===== | ||
+ | 1. Aesthetics: Presence and characteristics of floor, ceiling, walls, other computers, etc. | ||
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+ | 2. Make Blender file an executable module. | ||
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+ | 3. Putting words on the screen (one image with words and one image with just boxes) | ||
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+ | 4. Generating and exporting the data file | ||
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+ | 5. Making poison-boxes for all the words | ||
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+ | 6. Blender tracking (Stephanie and James posted links about how to do this above) | ||
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+ | 7. Writing IRB | ||
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+ | 8. Assigning experimenter roles to everyone | ||
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~~TODOLIST showdate: | ~~TODOLIST showdate: | ||
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research/internal_small_version.1478286037.txt.gz · Last modified: 2019/05/22 16:08 (external edit)